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Damage Per Second Stat Rankings

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- Damage Per Second Description -
The damage a weapon does every second without considering reloads. This stat takes an average of Health Damage and Shock Damage at very close range(<1m) and multiplies it by the Rate of Fire stat converted to seconds. Damage Per Second is also known as Damage/sec or DPS.



LE MAS: 1612.05dps

M4A1: 1450.8dps

LAR: 1228.7dps

DMR: 1127.8dps

AS VAL: 1125dps

AS VAL AP: 1125dps

Vikhr: 1125dps

Vikhr AP: 1125dps

VSS: 1125dps

VSS AP: 1125dps

VSD: 1108.33dps

AUR AX: 1074.7dps

KAM: 985.8dps

M16: 985.14dps

KA 101: 967.2dps

AUR A1: 913.5dps

KA 74: 849.7dps

SK 5966: 827.05dps

KAS 74U: 691.9dps

Vaiga  Buck: 629.65dps

SG5 K: 600dps

CR 61 Skorpion: 525dps

Vaiga  Slugs: 497.6dps

USG 45: 388.3dps

Deagle: 385.75dps

Deagle Gold: 385.75dps

Bizon: 350dps

Magnum: 319.97dps

Vaiga  Rubber: 309.38dps

CR 75: 291.57dps

Mlock 91: 291.57dps

Engraved 1911: 284.62dps

FX 45: 284.62dps

Kolt 1911: 284.62dps

Sawed Off Magnum: 284.39dps

P1 Pistol: 262.4dps

IJ 70: 228.79dps

MK II: 150.37dps

Sporter 22: 150.37dps

BK 133  Buck: 90.3dps

BK 133  Slugs: 70.95dps

CR 550 Savanna: 68.18dps

Mosin 9130: 68.18dps

M 70: 68.18dps

SV 98: 67.65dps

BK 43  Buck: 66.66dps

Blaze: 65.89dps

Sawed off BK 43  Buck: 53.96dps

BK 43  Slugs: 52.38dps

SSG 82: 52.27dps

Sawed off Mosin 9130: 51.66dps

CR 527: 50dps

Pioneer: 50dps

BK 133  Rubber: 49.89dps

Repeater: 47.92dps

Sawed Off Blaze: 47.07dps

Sawed off BK 43  Slugs: 42.65dps

BK 12  Buck: 38.69dps

BK 43  Rubber: 36.83dps

Sawed off BK 12  Buck: 31.32dps

BK 12  Slugs: 30.4dps

Sawed off BK 43  Rubber: 26.52dps

Sawed off BK 12  Slugs: 24.75dps

BK 18: 24.62dps

Longhorn: 23.06dps

BK 12  Rubber: 21.37dps

Crossbow Hunting Bolts: 20.63dps

Crossbow Feathered Bolts: 19.69dps

Crossbow Improvised Bolts: 19.69dps

M79 Launcher Explosive: 19.4dps

M79 Launcher Gas: 19.4dps

M79 Launcher Smoke: 19.4dps

Sawed off BK 18: 18.8dps

Derringer: 17.22dps

Sawed off BK 12  Rubber: 15.39dps

Flare Gun: 2.03dps



- Damage Per Second Description -
The damage a weapon does every second without considering reloads. This stat takes an average of Health Damage and Shock Damage at very close range(<1m) and multiplies it by the Rate of Fire stat converted to seconds. Damage Per Second is also known as Damage/sec or DPS.


About DayZ Weapons

Weapons in DayZ can be split into serveral weapon categories that are as follows: Assault Rifles, Sniper Rifles, Sub Machine Guns, Rifles, Shotguns, Pistols and Projectile Firearms.

DayZ weapons have a lot of stats that impact how a weapon will react to different situations. These stats can be changed slightly or drastically by attaching attachments to your weapons in DayZ.

Rifles are long firearms that are powerful and can hit targets accurately at range. Making them a great choice stealthy players that like to shoot from a distance.

Shotguns are incredible dangerous up close, but lack in effectiveness at medium and especially long distance. Shotguns are best used in urban combat for this reason.

Handguns are compact firearms that can only be shot and handled with one hand. They are less powerful and accurate than rifles, but they are more concealable and portable. They are classified into several categories, including revolvers and pistols. While the cylinder of a revolver rotates in place of a magazine, the magazine of a handgun may hold a significant number of rounds.


Weapon Stat Tool Description: Compare the single stat of a weapon against all other weapons

 


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