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MK II Weapon Info for DayZ

  MK II  

Pistol

Fires 22 Rounds

MK II Ammo



MK II DayZ Weapon Attachments


MK II Damage Drop-off

0m: Health: 20
Shock:  20
100m: Health: 15.9
Shock:  15.9
200m: Health: 12.4
Shock:  12.4
300m: Health: 9.7
Shock:  9.7
400m: Health: 7.5
Shock:  7.5
500m: Health: 5.9
Shock:  5.9
600m: Health: 4.6
Shock:  4.6
700m: Health: 3.6
Shock:  3.6
800m: Health: 2.8
Shock:  2.8
900m: Health: 2.2
Shock:  2.2
1000m: Health: 1.7
Shock:  1.7



Health Dropoff

20
0m
15.9
100m
12.4
200m
9.7
300m
7.5
400m
5.9
500m
4.6
600m
3.6
700m
2.8
800m
2.2
900m
1.7
1km



Shock Dropoff

20
0m
15.9
100m
12.4
200m
9.7
300m
7.5
400m
5.9
500m
4.6
600m
3.6
700m
2.8
800m
2.2
900m
1.7
1km



Compare MK II Damage Drop-off

MK II Gun Sounds


Very Close
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100 Meters Away
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Suppressed - Very Close
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Rapid Fire - 100 Meters Away
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Compare MK II Weapon Sounds

Shots To Ruin MK II

Quality Ruins in
From Pristine (100%) 400 shots
From Worn (70%) 280 shots
From Damaged (50%) 200 shots
From Badly Damaged (30%) 120 shots

Compare MK II Shots To Ruin

MK II Jam Chance

Quality Chance Per Shot
While Pristine 0%
While Worn 0.1%
While Damaged 1%
While Badly Damaged 5%
While Ruined 100%

Magazines quality can cause weapon jams too.
Add the "Chance Per Shot" value here with the magazines "Chance Per Shot" value to get the total jam chance per shot


Magazine Jam Chance

MK II Weapon Crack Distance


The 22 Rounds fired by the MK II are always subsonic and will not make a weapon crack sound.


Compare MK II Weapon Crack Distance


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MK II DayZ Weapon Summary

The MK II uses 22 Rounds and can fire at 451.12 RPM (Rounds Per Minute) inflicting 20 health damage and 20 shock damage per shot with 65 recoil rating out of 700(lower is better).

The MK II is capable of doing a full reload in 3.8 seconds, containing a maximum ammo capacity of 11.

With the MK II's Accuracy stat of 0.006, Max Zeroing Distance of 25 and Muzzle Velocity of 314.5 meters per second, the MK II has a Base Range of roughly 160 meters without any attachments.

Because the Muzzle Velocity is 314.5 meters per second and the caliber stat is 0.7 for the ammo used by the MK II(22 Rounds), this weapon has a Penetration Power of 220.15 out of 977.5(higher is better).

The MK II can be heard up to 125 meters away without a suppressor(unless the suppressor is a fixed suppressor weapon), and has a Sway Rating of 0.7 out of 8.125(lower is better).

The inventory size of the MK II is 8 total slots, weighing 1300 grams with a length of 73 centimeters without any attachments.

 

Other DayZ Pistols like the MK II

CR 75

Similar to the Mlock 91 Pistol, the CR 75 Pistol fires 9mm Rounds and has many of the same stats. The CR 75 allows the attachment of the Pistol Suppressor.

Derringer

The Derringer is a double shot break action pistol that comes in grey, pink or black. While this weapon cannot double shot like the blaze, it fires the powerful .357 Rounds fired by the Magnum. At just 2 slots in your inventory and being very light, this small pistol packs a punch for how non-threatening it appears.

FX 45

Otherwise known as the FNX, the FX 45 Pistol fires the slow moving .45 ACP Rounds. In the earlier versions of DayZ, the FNX Pistol was considered to be one of the better handguns in DayZ.

IJ 70

Otherwise known as the Makarov, the IJ 70 fires .380 Rounds and is one of the smallest guns in DayZ. The IJ 70 Pistol has low accuracy and damage, but does allow the Pistol Suppressor gun attachment.

Longhorn

Otherwise known as the Encore, the Longhorn is one of the most powerful pistols in DayZ and is a break-action handgun. While all weapons that use the .308 Rounds do a lot of damage, the Longhorn only fires 1 round at a time, so you'll have to make it count. Despite its size, it fits inside chest holsters like other pistols. The Longhorn is a deadly weapon when combined with the Pistol Optic.

Magnum

Otherwise known as the Revolver, the Magnum is one of the most badass handguns in DayZ and packs a punch with its high damage .357 Rounds. The Revolver can currently not be used to play Russian Roulette with. The Revolver is one of the few firearms in DayZ that has no gun attachments.

Mlock 91

Similar to the CR 75 pistol, the Mlock 91 or Glock 91 pistol fires 9mm Rounds and has many of the same stats. The CR 75 allows the attachment of the Pistol Suppressor.

Sawed Off Magnum

Otherwise known as the Revolver, the Sawed Off Magnum is one of the most badass handguns in DayZ and packs a punch with its high damage .357 Rounds. The Sawed Off Magnum has worse stats than the regular Magnum, but it is almost as potent. The Revolver is one of the few firearms in DayZ that has no gun attachments. The Sawed Off Magnum can be crafted by combining a Magnum with a hacksaw.

 

DayZ Pistol Category

 

About DayZ Weapons

Weapons in DayZ can be split into serveral weapon categories that are as follows: Assault Rifles, Sniper Rifles, Sub Machine Guns, Rifles, Shotguns, Pistols and Projectile Firearms.

DayZ weapons have a lot of stats that impact how a weapon will react to different situations. These stats can be changed slightly or drastically by attaching attachments to your weapons in DayZ.

Rifles are long firearms that are powerful and can hit targets accurately at range. Making them a great choice stealthy players that like to shoot from a distance.

Shotguns are incredible dangerous up close, but lack in effectiveness at medium and especially long distance. Shotguns are best used in urban combat for this reason.

Handguns are compact firearms that can only be shot and handled with one hand. They are less powerful and accurate than rifles, but they are more concealable and portable. They are classified into several categories, including revolvers and pistols. While the cylinder of a revolver rotates in place of a magazine, the magazine of a handgun may hold a significant number of rounds.


Weapon Info Tool Description: View the stats of all weapons and what can attach to them

 

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