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DayZ Weapon Stat Tool


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When Projectiles Become Subsonic in Meters


Flare Gun
0

BK 133 Rubber
0

BK 43 Rubber
0

Sawed off BK 43 Buck
0

Sawed off BK 43 Slugs
0

Sawed off BK 43 Rubber
0

Vaiga Buck
0

MK II
0

IJ 70
0

FX 45
0

Kolt 1911
0

Engraved 1911
0

AS VAL
0

Vaiga Rubber
0

USG 45
0

VSS
0

VSS AP
0

AS VAL AP
0

Mlock 91
25

CR 75
25

Vaiga Slugs
25

CR 61 Skorpion
25

BK 43 Buck
50

BK 133 Buck
50

SG5 K
50

BK 133 Slugs
75

BK 43 Slugs
75

Magnum
75

Deagle
100

Sporter 22
100

Repeater
200

Sawed off BK 18
225

KAM
350

BK 18
450

SK 5966
475

CR 527
550

Blaze
550

KAS 74U
575

AUR A1
600

KA 101
650

M4A1
650

LAR
725

AUR AX
725

LE MAS
725

M16
725

KA 74
750

Pioneer
850

VSD
850

Sawed off Mosin 9130
875

M 70
950

Mosin 9130
1000

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- When Projectiles Become Subsonic in Meters -
The distance in meters of when a weapon's projectile becomes subsonic. Subsonic projectiles do not generate a weapon crack or snap sound. If the distance is 0 meters, it means it is always subsonic. The more subsonic a weapon's projectile is, the better.


 

About DayZ Weapon Stats

Weapons in DayZ have many different stats that impact the way a weapon will handle and feel, creating unique categories of weapons in DayZ.

Some DayZ weapon stats are better than others, but it depends on the situation... For example, if your weapon is jammed in a gun fight, the weapon jam stat is the most important to you at that time.

Weapon stats can be significantly altered by attachments in DayZ. Although, in most cases, weapon attachments don't impact weapon stats enough to notice the change.

 


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