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Weapon Stat Tool



Rate of Fire Stat Rankings

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- Rate of Fire Description -
Rate of Fire directly comes from the Rounds Per Minute or RPM of a weapon in DayZ without considering reloads. The number used to calculate this comes from a different number in the game files that follows a frequency of 30Hz for ONLY the full auto fire mode. This means burst fire and semi auto fire modes are judged by literally how many rounds you can fire per minute without considering reloads. You can calculate damage per minute by multiplying this number by the damage stat in DayZ.

AS VAL: 900rpm

AS VAL AP: 900rpm

CR 61 Skorpion: 900rpm

LE MAS: 900rpm

M4A1: 900rpm

SG5 K: 900rpm

Vikhr: 900rpm

Vikhr AP: 900rpm

VSS: 900rpm

VSS AP: 900rpm

AUR A1: 600rpm

AUR AX: 600rpm

Bizon: 600rpm

KAM: 600rpm

KAS 74U: 600rpm

KA 101: 600rpm

KA 74: 600rpm

LAR: 600rpm

USG 45: 600rpm

M16: 550rpm

CR 75: 451.12rpm

DMR: 451.12rpm

Engraved 1911: 451.12rpm

FX 45: 451.12rpm

IJ 70: 451.12rpm

Kolt 1911: 451.12rpm

MK II: 451.12rpm

Mlock 91: 451.12rpm

P1 Pistol: 451.12rpm

SK 5966: 451.12rpm

Sporter 22: 451.12rpm

VSD: 451.12rpm

Deagle: 300rpm

Deagle Gold: 300rpm

Vaiga  Buck: 300rpm

Vaiga  Rubber: 300rpm

Vaiga  Slugs: 300rpm

Magnum: 276.49rpm

Sawed Off Magnum: 276.49rpm

BK 133  Buck: 38.7rpm

BK 133  Rubber: 38.7rpm

BK 133  Slugs: 38.7rpm

Repeater: 37.1rpm

BK 43  Buck: 28.57rpm

BK 43  Rubber: 28.57rpm

BK 43  Slugs: 28.57rpm

Sawed off BK 43  Buck: 28.57rpm

Sawed off BK 43  Rubber: 28.57rpm

Sawed off BK 43  Slugs: 28.57rpm

Blaze: 27.58rpm

Sawed Off Blaze: 27.58rpm

CR 527: 27.27rpm

CR 550 Savanna: 27.27rpm

Mosin 9130: 27.27rpm

M 70: 27.27rpm

Pioneer: 27.27rpm

Sawed off Mosin 9130: 27.27rpm

SSG 82: 27.27rpm

SV 98: 27.27rpm

Derringer: 16.74rpm

BK 12  Buck: 16.58rpm

BK 12  Rubber: 16.58rpm

BK 12  Slugs: 16.58rpm

Sawed off BK 12  Buck: 16.58rpm

Sawed off BK 12  Rubber: 16.58rpm

Sawed off BK 12  Slugs: 16.58rpm

BK 18: 13.73rpm

Sawed off BK 18: 13.73rpm

Longhorn: 12.67rpm

Flare Gun: 12.16rpm

Crossbow Feathered Bolts: 11.25rpm

Crossbow Hunting Bolts: 11.25rpm

Crossbow Improvised Bolts: 11.25rpm

M79 Launcher Explosive: 10.58rpm

M79 Launcher Gas: 10.58rpm

M79 Launcher Smoke: 10.58rpm

- Rate of Fire Description -
Rate of Fire directly comes from the Rounds Per Minute or RPM of a weapon in DayZ without considering reloads. The number used to calculate this comes from a different number in the game files that follows a frequency of 30Hz for ONLY the full auto fire mode. This means burst fire and semi auto fire modes are judged by literally how many rounds you can fire per minute without considering reloads. You can calculate damage per minute by multiplying this number by the damage stat in DayZ.


About DayZ Weapons

Weapons in DayZ can be split into serveral weapon categories that are as follows: Assault Rifles, Sniper Rifles, Sub Machine Guns, Rifles, Shotguns, Pistols and Projectile Firearms.

DayZ weapons have a lot of stats that impact how a weapon will react to different situations. These stats can be changed slightly or drastically by attaching attachments to your weapons in DayZ.

Rifles are long firearms that are powerful and can hit targets accurately at range. Making them a great choice stealthy players that like to shoot from a distance.

Shotguns are incredible dangerous up close, but lack in effectiveness at medium and especially long distance. Shotguns are best used in urban combat for this reason.

Handguns are compact firearms that can only be shot and handled with one hand. They are less powerful and accurate than rifles, but they are more concealable and portable. They are classified into several categories, including revolvers and pistols. While the cylinder of a revolver rotates in place of a magazine, the magazine of a handgun may hold a significant number of rounds.


Weapon Stat Tool Description: Compare the single stat of a weapon against all other weapons

 


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