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Weapon Stat Tool



Base Range Stat Rankings

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- Base Range Description -
A rough guide to how far away you can hit a player model in meters. This stat considers bullet speed, air friction, dispersion, maximum zeroing distance and even the model of the default iron sights of a weapon. This stat is merely used to give a rough estimate of the ranges the weapon is useful against other players and infected WITHOUT attachments.

VSD: 640m

Mosin 9130: 615m

AUR A1: 600m

DMR: 600m

SV 98: 600m

LAR: 500m

AUR AX: 450m

SSG 82: 450m

M 70: 440m

Blaze: 430m

VSS: 410m

VSS AP: 410m

CR 550 Savanna: 400m

KAM: 400m

M16: 400m

SK 5966: 400m

CR 527: 350m

KA 101: 340m

Repeater: 340m

KAS 74U: 325m

KA 74: 325m

Bizon: 300m

BK 18: 300m

LE MAS: 300m

M4A1: 300m

Pioneer: 300m

Sporter 22: 280m

Sawed Off Blaze: 260m

Vikhr: 260m

Vikhr AP: 260m

AS VAL: 220m

AS VAL AP: 220m

Deagle: 210m

Deagle Gold: 210m

FX 45: 210m

Mlock 91: 210m

SG5 K: 210m

USG 45: 210m

CR 61 Skorpion: 190m

CR 75: 190m

Engraved 1911: 190m

Kolt 1911: 190m

Magnum: 190m

Sawed off BK 18: 190m

Derringer: 160m

MK II: 160m

Longhorn: 150m

Sawed off Mosin 9130: 150m

Sawed Off Magnum: 135m

P1 Pistol: 120m

IJ 70: 110m

BK 12  Slugs: 80m

BK 133  Slugs: 80m

BK 43  Slugs: 80m

Crossbow Hunting Bolts: 80m

Vaiga  Slugs: 80m

BK 12  Buck: 50m

BK 133  Buck: 50m

BK 43  Buck: 50m

M79 Launcher Explosive: 50m

M79 Launcher Gas: 50m

M79 Launcher Smoke: 50m

Vaiga  Buck: 50m

Crossbow Feathered Bolts: 40m

BK 12  Rubber: 30m

BK 133  Rubber: 30m

BK 43  Rubber: 30m

Vaiga  Rubber: 30m

Flare Gun: 25m

Sawed off BK 12  Rubber: 25m

Sawed off BK 12  Slugs: 25m

Sawed off BK 43  Rubber: 25m

Sawed off BK 43  Slugs: 25m

Sawed off BK 12  Buck: 12m

Sawed off BK 43  Buck: 12m

Crossbow Improvised Bolts: 10m

- Base Range Description -
A rough guide to how far away you can hit a player model in meters. This stat considers bullet speed, air friction, dispersion, maximum zeroing distance and even the model of the default iron sights of a weapon. This stat is merely used to give a rough estimate of the ranges the weapon is useful against other players and infected WITHOUT attachments.


About DayZ Weapons

Weapons in DayZ can be split into serveral weapon categories that are as follows: Assault Rifles, Sniper Rifles, Sub Machine Guns, Rifles, Shotguns, Pistols and Projectile Firearms.

DayZ weapons have a lot of stats that impact how a weapon will react to different situations. These stats can be changed slightly or drastically by attaching attachments to your weapons in DayZ.

Rifles are long firearms that are powerful and can hit targets accurately at range. Making them a great choice stealthy players that like to shoot from a distance.

Shotguns are incredible dangerous up close, but lack in effectiveness at medium and especially long distance. Shotguns are best used in urban combat for this reason.

Handguns are compact firearms that can only be shot and handled with one hand. They are less powerful and accurate than rifles, but they are more concealable and portable. They are classified into several categories, including revolvers and pistols. While the cylinder of a revolver rotates in place of a magazine, the magazine of a handgun may hold a significant number of rounds.


Weapon Stat Tool Description: Compare the single stat of a weapon against all other weapons

 


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A Huge Thanks to:
CFTools Cloud, FatalAttraction Vanilla Servers, Clash Vanilla Servers, DZD Servers (PS), Dallas, THE STRUGGLE Vanilla Servers, We That Remain Roleplay (PS), 1 Original DayZ Servers & Sgt. Pepper's DayZ Invasion Server
for making this website possible