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Weapon Stat Tool



Damage Retention Stat Rankings

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- Damage Retention Description -
A stat showing the approximate distance a projectile loses 50% of its average damage. In other words, how well a projectile fired from a weapon retains its damage over distance. The further a projectile travels in DayZ, the more damage it loses, with some weapons losing damage faster than others due to various other stats.

DMR: 810m

Mosin 9130: 755m

CR 550 Savanna: 740m

M 70: 740m

SV 98: 730m

VSD: 720m

USG 45: 715m

Blaze: 690m

Engraved 1911: 690m

FX 45: 690m

Kolt 1911: 690m

LAR: 690m

Longhorn: 690m

Sawed Off Blaze: 690m

Sawed off Mosin 9130: 690m

Pioneer: 650m

M79 Launcher Explosive: 635m

M79 Launcher Gas: 635m

M79 Launcher Smoke: 635m

SSG 82: 595m

CR 527: 575m

AUR A1: 550m

AUR AX: 550m

KAS 74U: 550m

KA 101: 550m

KA 74: 550m

LE MAS: 550m

M16: 550m

M4A1: 550m

Bizon: 520m

SK 5966: 520m

BK 18: 500m

AS VAL: 495m

Vikhr: 495m

VSS: 495m

AS VAL AP: 490m

Vikhr AP: 490m

VSS AP: 490m

CR 61 Skorpion: 460m

IJ 70: 460m

KAM: 460m

Sawed off BK 18: 460m

Sporter 22: 400m

Repeater: 360m

CR 75: 300m

Mlock 91: 300m

P1 Pistol: 300m

SG5 K: 300m

MK II: 280m

Deagle: 270m

Deagle Gold: 270m

Derringer: 270m

Magnum: 270m

Sawed Off Magnum: 270m

Crossbow Hunting Bolts: 180m

BK 12  Slugs: 160m

BK 133  Slugs: 160m

BK 43  Slugs: 160m

BK 12  Buck: 130m

BK 133  Buck: 130m

BK 43  Buck: 130m

Sawed off BK 12  Slugs: 130m

Sawed off BK 43  Slugs: 130m

Vaiga  Slugs: 130m

Sawed off BK 12  Buck: 110m

Sawed off BK 43  Buck: 110m

Vaiga  Buck: 110m

Crossbow Feathered Bolts: 90m

Crossbow Improvised Bolts: 80m

BK 12  Rubber: 30m

BK 133  Rubber: 30m

BK 43  Rubber: 30m

Sawed off BK 12  Rubber: 30m

Sawed off BK 43  Rubber: 30m

Vaiga  Rubber: 30m

Flare Gun: 20m

A Huge Thanks to:
CFTools Cloud, Clash Vanilla Servers, We That Remain Roleplay (PS), 1 Original DayZ Servers, Dallas, FatalAttraction Vanilla Servers, The KarmaKrew Servers, DZKraken Leaderboards, The Struggle Vanilla Servers, THE STRUGGLE Vanilla Servers, Sgt. Pepper's DayZ Invasion Server & DayZ Sentinel Servers
for making this website possible

- Damage Retention Description -
A stat showing the approximate distance a projectile loses 50% of its average damage. In other words, how well a projectile fired from a weapon retains its damage over distance. The further a projectile travels in DayZ, the more damage it loses, with some weapons losing damage faster than others due to various other stats.


About DayZ Weapons

Weapons in DayZ can be split into serveral weapon categories that are as follows: Assault Rifles, Sniper Rifles, Sub Machine Guns, Rifles, Shotguns, Pistols and Projectile Firearms.

DayZ weapons have a lot of stats that impact how a weapon will react to different situations. These stats can be changed slightly or drastically by attaching attachments to your weapons in DayZ.

Rifles are long firearms that are powerful and can hit targets accurately at range. Making them a great choice stealthy players that like to shoot from a distance.

Shotguns are incredible dangerous up close, but lack in effectiveness at medium and especially long distance. Shotguns are best used in urban combat for this reason.

Handguns are compact firearms that can only be shot and handled with one hand. They are less powerful and accurate than rifles, but they are more concealable and portable. They are classified into several categories, including revolvers and pistols. While the cylinder of a revolver rotates in place of a magazine, the magazine of a handgun may hold a significant number of rounds.


Weapon Stat Tool Description: Compare the single stat of a weapon against all other weapons

 


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WOBO.Tools is community funded.
Consider becoming a Patreon or YouTube Member to get rewards and support future website patches/tools, maintainance and keeping info/stats up to date.