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Weapon Stat Tool



Damage Over Range Stat Rankings

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- Damage Over Range Description -
The average damage a weapon does between 0 and 1000 meters, or how good a weapon is at doing damage at distance. This stat takes an average of the Health Damage and Shock Damage stats at 100 meter intervals from 0 up to 1000 meters, then finds the average of all damage numbers recorded. The stat number shown can be used to get an idea of the damage a weapon can do at around 500 meters, but this is not accurate for some weapons.

DMR: 105.54

Mosin 9130: 100.89

CR 550 Savanna: 99.74

M 70: 99.74

SV 98: 98.24

VSD: 96.45

Blaze: 91.52

LAR: 78.45

Sawed off Mosin 9130: 72.57

Pioneer: 70.43

M79 Launcher Explosive: 70.06

M79 Launcher Gas: 70.06

M79 Launcher Smoke: 70.06

SSG 82: 69.75

Longhorn: 69.73

CR 527: 66.97

Sawed Off Blaze: 65.37

SK 5966: 62.58

AUR AX: 62.2

LE MAS: 62.2

M16: 62.2

BK 18: 60.07

KA 101: 55.98

M4A1: 55.98

AUR A1: 52.87

KAM: 52

KA 74: 49.18

Sawed off BK 18: 43.33

AS VAL: 41.44

Vikhr: 41.44

VSS: 41.44

AS VAL AP: 41.39

Vikhr AP: 41.39

VSS AP: 41.39

KAS 74U: 40.05

Repeater: 35.39

Crossbow Hunting Bolts: 31.69

BK 12  Buck: 30.7

BK 133  Buck: 30.7

BK 43  Buck: 30.7

Deagle: 29.51

Deagle Gold: 29.51

BK 12  Slugs: 27.05

BK 133  Slugs: 27.05

BK 43  Slugs: 27.05

Magnum: 26.56

USG 45: 25.31

Vaiga  Buck: 25.18

Engraved 1911: 24.17

FX 45: 24.17

Kolt 1911: 24.17

Derringer: 23.61

Sawed Off Magnum: 23.61

Sawed off BK 12  Buck: 22.66

Sawed off BK 43  Buck: 22.66

Vaiga  Slugs: 22.24

Sawed off BK 12  Slugs: 20.02

Sawed off BK 43  Slugs: 20.02

Bizon: 19.84

CR 61 Skorpion: 18.46

Crossbow Feathered Bolts: 17.62

SG5 K: 16.51

Crossbow Improvised Bolts: 16.27

IJ 70: 16.05

CR 75: 15.73

Mlock 91: 15.73

P1 Pistol: 14.15

Sporter 22: 9.8

MK II: 7.81

BK 12  Rubber: 6.52

BK 133  Rubber: 6.52

BK 43  Rubber: 6.52

Vaiga  Rubber: 5.22

Sawed off BK 12  Rubber: 4.69

Sawed off BK 43  Rubber: 4.69

Flare Gun: 0.46

A Huge Thanks to:
The KarmaKrew Servers, We That Remain Roleplay (PS), Sgt. Pepper's DayZ Invasion Server, FatalAttraction Vanilla Servers, THE STRUGGLE Vanilla Servers, Dallas, DZKraken Leaderboards, Clash Vanilla Servers, DayZ Sentinel Servers, CFTools Cloud, 1 Original DayZ Servers & The Struggle Vanilla Servers
for making this website possible

- Damage Over Range Description -
The average damage a weapon does between 0 and 1000 meters, or how good a weapon is at doing damage at distance. This stat takes an average of the Health Damage and Shock Damage stats at 100 meter intervals from 0 up to 1000 meters, then finds the average of all damage numbers recorded. The stat number shown can be used to get an idea of the damage a weapon can do at around 500 meters, but this is not accurate for some weapons.


About DayZ Weapons

Weapons in DayZ can be split into serveral weapon categories that are as follows: Assault Rifles, Sniper Rifles, Sub Machine Guns, Rifles, Shotguns, Pistols and Projectile Firearms.

DayZ weapons have a lot of stats that impact how a weapon will react to different situations. These stats can be changed slightly or drastically by attaching attachments to your weapons in DayZ.

Rifles are long firearms that are powerful and can hit targets accurately at range. Making them a great choice stealthy players that like to shoot from a distance.

Shotguns are incredible dangerous up close, but lack in effectiveness at medium and especially long distance. Shotguns are best used in urban combat for this reason.

Handguns are compact firearms that can only be shot and handled with one hand. They are less powerful and accurate than rifles, but they are more concealable and portable. They are classified into several categories, including revolvers and pistols. While the cylinder of a revolver rotates in place of a magazine, the magazine of a handgun may hold a significant number of rounds.


Weapon Stat Tool Description: Compare the single stat of a weapon against all other weapons

 


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