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DayZ 1.24 Features List

DayZ 1.24 Features List


In the ever-evolving world of DayZ, each patch brings a cascade of new features, mechanics, and tweaks that keep players on their toes. The latest update, version 1.24, is no exception, introducing a slew of new items, mechanics, and adjustments to existing gameplay elements. From new weapons to subtle changes in gameplay mechanics, let's delve into what this update has to offer.

dayz 124 features list

New Additions:

Vikhr Rifle: Among the new additions in version 1.24 is the Vikhr rifle, inspired by the real-life SR3M. This compact firearm joins the 9x39 family, boasting similarities to the VSS but in a smaller frame. With comparable stats in terms of rate of fire, damage, recoil, and optics, the Vikhr sets itself apart by lacking a fixed suppressor. However, to balance this, it's slightly easier to find, with seven spawning locations in tier 3 military areas across both maps.

30 Rnd 9x39 Mag: Accompanying the Vikhr rifle is the 30-round 9x39 magazine, compatible with all 9x39 weapons and capable of accepting armor-piercing rounds. This addition elevates the 9x39 family to some of the best weapons for dealing with armored opponents. Spawn locations for these magazines include tier 4 Chernarus or tier 3 Livonia military areas.

DayZ image

Camo Helmets: Three new camo helmets make their debut with impressive durability stats when paired with BDU and UCC jacket and pants. Functionally similar to ballistic helmets, these camo variants spawn in military areas across both maps.

New Mechanics:

Shock Conversion: Infected now exhibit altered susceptibility to damage, with blunt melee attacks dealing 20% more damage to them, excluding fists. Additionally, they inflict 16% more health damage to animals and 10% more to players.

Soldier Buff: A new distinction in awareness between normal infected and soldier infected types has been introduced. Soldier infected, typically found in military areas, exhibit heightened awareness, noticing players from further away and being more attracted to gunfire.

Tools Damage Items: A new mechanic affecting item durability has been observed, particularly evident when using tools such as knives. Peeling a potato with a lower-quality knife results in the potato's durability being reduced to the same level, potentially impacting other consumables in the future.

Mechanic Changes:

Weapon Raising: Weapon raising mechanics have been tightened to environmental constraints, making it more predictable. Notably, weapon lengths have been adjusted, affecting raise and lower actions.

Healing Bleeds: All methods of healing bleeds are now continuous, reducing the time required to address multiple bleeds simultaneously. This results in significantly faster bleed recovery rates, enhancing survivability.

Infected Awareness: Infected exhibit altered behaviors in response to sound cues, being slightly less attracted to suppressed shots and displaying reduced alertness distances to gunfire.

Sound Changes: Various sound enhancements and additions have been made, including new effects for actions like opening cans and using specific items. Additionally, adjustments to the SKS sound profile have increased its audible range.

Gas Canister Repair: The repair process for the gas canister has been revised, now requiring epoxy putty instead of a blowtorch. Other changes include adjustments to the repair methods for items like barrels and padded gloves.

Other Changes:

Weapon Changes: Several weapons have undergone adjustments, such as the DMR's increased zeroing distance and the Vaiga's rate of fire reduction coupled with recoil improvements.

Loot Changes: Loot distribution has been tweaked, with adjustments to magazine spawn rates and the introduction of electronic repair kits in Livonia.

Foliage Hitboxes: Changes to foliage hitboxes on trees affect gameplay dynamics, altering damage mechanics when shooting through foliage.

Vehicle Pushing: Mechanics governing vehicle pushing have been refined, limiting the conditions under which pushing is possible and standardizing distances.

Minor Changes: Miscellaneous adjustments include weight reductions for certain items, refueling options for torches, and quality of life improvements such as sorting options in the server browser.

Payday Masks: Speculation arises regarding the potential reintroduction of Payday masks, hinting at future content additions. Payday masks are most likely getting a return, but have not been confirmed yet.

Posted 2 months ago


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Consider becoming a Patreon or YouTube Member to get rewards and support future website patches/tools, maintainance and keeping info/stats up to date.