Accuracy Modifier increases the accuracy of a weapon by reducing the dispersion stat found in the game files. Dispersion is the base probability a bullet will travel off of center when fired from a weapon. Attachments can increase accuracy on a weapon in DayZ substantially.
Primary: Primary stats impact the performance of items directly. This makes them the most sought-after stats
This stat is not reversed. If the stat number increases, so to does the stat bars found around this website
This stat comes from the game files of the game, not directly from in the game.
Recoil Modifier is a percentage based stat due to it being a reverse multiplier in the game files. For example, 0.9 Recoil Modifier is 10% less recoil when attached to a weapon. More needs to be discovered about recoil to fully understand it.
Sway Modifier is a percentage based stat due to it being a reverse multiplier in the game files. For example, 0.7 Sway Modifier is 30% less sway when attached to a weapon. However, 1.3 Sway Modifier is 30% extra sway. More needs to be discovered about sway to fully understand it.
Magazine Capacity is directly the amount of ammunition that a magazine can carry inside of it.
Quietness Modifier reduces the distances weapons can be heard. More research is needed on this stat.
Zeroing Modifier is a stat that increases the distance a weapon can zero up to in meters. This stat is directly from the meters found in the game.
Optic Magnification is a multiplier for how close objects appear when looking through an optic.
Compactness is a reversed stat of the width and height of the attachment in slots in your inventory. The more compact an attachment is, the less space it will take in your inventory.
This is a reversed stat of the length stat found in the game files, and determines how much further away the muzzle of a gun is from the center of the player in centimeters. The longer a weapon the sooner it will raise up when holding it near an object or surface. All Muzzles increase the length of a weapon in DayZ.
Lightness is the reversed stat of weight found in the game files, and determines how heavy an attachment is in grams. The heavier an attachment is, the more it increases the weight of a weapon, the more it reduces your stamina stat. When this stat is used on magazines, it represents an empty magazine.
Magazine Lightness is a reversed stat that multiplies the weight of the ammo used in the magazine by the maximum amount of ammo it can carry, giving us the weight of a full magazine in grams.
Durability is how much health an item has. As the Hit Points(hp) of an item declines, so to does its quality level until it becomes ruined and useless. Lower quality levels can in some cases make items perform worse. You can restore the Hit Points / Durability / Quality Levels of most items with various repair tools in DayZ.
The weird and wonderful world of game statistics is a complex one that has taken years of research to understand and apply to the tools on this website. With that said, some stats may not translate exactly from this website to the game; take these stats with a grain of salt.
Using the Statistic Information Tool, you can gain a good understanding of how stats translate from in-game to WOBO Tools, giving you the knowledge you may need to make some of the more complex choices in the game.
If you believe any of the stats on this tool are incorrect or incomplete, please contact WOBO. Stats can be difficult to understand sometimes, and I could use the help!
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